deblock ¶
Functions:
-
deblock_qed
–A postprocessed Deblock: Uses full frequencies of Deblock's changes on block borders,
-
dpir_mask
– -
mpeg2stinx
–This filter is designed to eliminate certain combing-like compression artifacts that show up all too often
Attributes:
-
dpir
–
_dpir ¶
Bases: CustomStrEnum
Methods:
-
__call__
–Deep Plug-and-Play Image Restoration
Attributes:
__call__ ¶
__call__(
clip: VideoNode,
strength: StrengthT | tuple[StrengthT, StrengthT] = 10,
matrix: MatrixT | None = None,
cuda: bool | Literal["trt"] | None = None,
i444: bool = False,
tiles: int | tuple[int, int] | None = None,
overlap: int | tuple[int, int] | None = 8,
zones: (
Sequence[tuple[FrameRangeN | FrameRangesN | None, StrengthT]] | None
) = None,
fp16: bool | None = None,
num_streams: int | None = None,
device_id: int = 0,
kernel: KernelT = Catrom,
**kwargs: Any
) -> VideoNode
Deep Plug-and-Play Image Restoration
Parameters:
-
clip
¶VideoNode
) –Clip to process.
-
strength
¶StrengthT | tuple[StrengthT, StrengthT]
, default:10
) –Threshold (8-bit scale) strength for deblocking/denoising.
-
matrix
¶MatrixT | None
, default:None
) –Matrix output.
-
cuda
¶bool | Literal['trt'] | None
, default:None
) –vs-mlrt backend. Will attempt to auto-select the most suitable one if None.
-
i444
¶bool
, default:False
) –Output as 444 if True.
-
tiles
¶int | tuple[int, int] | None
, default:None
) –Splits up the frame into multiple tiles. Helps if you're lacking in vram but models may behave differently.
-
overlap
¶int | tuple[int, int] | None
, default:8
) –Overlap size when using tiling.
-
zones
¶Sequence[tuple[FrameRangeN | FrameRangesN | None, StrengthT]] | None
, default:None
) –Apply different strength in specified zones.
-
fp16
¶bool | None
, default:None
) –Process in half-precision floating-point format.
-
num_streams
¶int | None
, default:None
) –Number of asynchrononous operations. If None, auto pick the best number based on your GPU.
-
device_id
¶int
, default:0
) –Device ordinal of the GPU.
-
kernel
¶KernelT
, default:Catrom
) –Kernel used for upsampling/downscampling.
Source code
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deblock_qed ¶
deblock_qed(
clip: VideoNode,
quant_edge: int = 24,
quant_inner: int = 26,
alpha_edge: int = 1,
beta_edge: int = 2,
alpha_inner: int = 1,
beta_inner: int = 2,
chroma_mode: int = 0,
align: Align = TOP_LEFT,
planes: PlanesT = None,
) -> VideoNode
A postprocessed Deblock: Uses full frequencies of Deblock's changes on block borders, but DCT-lowpassed changes on block interiours.
Parameters:
-
clip
¶VideoNode
) –Clip to process.
-
quant_edge
¶int
, default:24
) –Strength of block edge deblocking.
-
quant_inner
¶int
, default:26
) –Strength of block internal deblocking.
-
alpha_edge
¶int
, default:1
) –Halfway "sensitivity" and halfway a strength modifier for borders.
-
beta_edge
¶int
, default:2
) –"Sensitivity to detect blocking" for borders.
-
alpha_inner
¶int
, default:1
) –Halfway "sensitivity" and halfway a strength modifier for block interiors.
-
beta_inner
¶int
, default:2
) –"Sensitivity to detect blocking" for block interiors.
-
chroma_mode
¶int
, default:0
) –Chroma deblocking behaviour. - 0 = use proposed method for chroma deblocking - 1 = directly use chroma deblock from the normal Deblock - 2 = directly use chroma deblock from the strong Deblock
-
align
¶Align
, default:TOP_LEFT
) –Where to align the blocks for eventual padding.
-
planes
¶PlanesT
, default:None
) –What planes to process.
Returns:
-
VideoNode
–Deblocked clip
Source code
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|
dpir_mask ¶
dpir_mask(
clip: VideoNode,
low: float = 5,
high: float = 10,
lines: float | None = None,
luma_scaling: float = 12,
linemask: GenericMaskT | bool = True,
relative: bool = False,
) -> VideoNode
Source code
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|
mpeg2stinx ¶
mpeg2stinx(
clip: VideoNode,
bobber: VSFunctionNoArgs[VideoNode, VideoNode] | None = None,
radius: int | tuple[int, int] = 2,
limit: float | None = 1.0,
) -> VideoNode
This filter is designed to eliminate certain combing-like compression artifacts that show up all too often in hard-telecined MPEG-2 encodes, and works to a smaller extent on bitrate-starved hard-telecined AVC as well. General artifact removal is better accomplished with actual denoisers.
Parameters:
-
clip
¶VideoNode
) –Clip to process
-
bobber
¶VSFunctionNoArgs[VideoNode, VideoNode] | None
, default:None
) –Callable to use in place of the internal deinterlacing filter.
-
radius
¶int | tuple[int, int]
, default:2
) –x, y radius of min-max clipping (i.e. repair) to remove artifacts.
-
limit
¶float | None
, default:1.0
) –If specified, temporal limiting is used, where the changes by crossfieldrepair are limited to this times the difference between the current frame and its neighbours.
Returns:
-
VideoNode
–Clip with cross-field noise reduced.
Source code
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