spat_funcs ¶
Functions:
-
adg_mask
–Generates an adaptive grain mask based on each frame's average luma and pixel value.
-
flat_mask
– -
retinex
–Multi-Scale Retinex (MSR) implementation for dynamic range and contrast enhancement.
-
texture_mask
–
adg_mask ¶
adg_mask(
clip: VideoNode,
luma_scaling: float | Sequence[float] = 8.0,
relative: bool = False,
func: FuncExceptT | None = None,
) -> ConstantFormatVideoNode | list[ConstantFormatVideoNode]
Generates an adaptive grain mask based on each frame's average luma and pixel value.
This function is primarily used to create masks for adaptive grain applications but can be used in other scenarios requiring luminance-aware masking.
Parameters:
-
clip
¶VideoNode
) –The clip to process.
-
luma_scaling
¶float | Sequence[float]
, default:8.0
) –Controls the strength of the adaptive mask. Can be a single float or a sequence of floats. Default is 8.0. Negative values invert the mask behavior.
-
relative
¶bool
, default:False
) –Enables relative computation based on pixel-to-average luminance ratios.
-
func
¶FuncExceptT | None
, default:None
) –Function returned for custom error handling. This should only be set by VS package developers.
Returns:
-
ConstantFormatVideoNode | list[ConstantFormatVideoNode]
–A single mask or a list of masks (if
luma_scaling
is a sequence), corresponding to the input clip.
Source code in vsmasktools/spat_funcs.py
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flat_mask ¶
flat_mask(
src: VideoNode, radius: int = 5, thr: float = 0.011, gauss: bool = False
) -> ConstantFormatVideoNode
Source code in vsmasktools/spat_funcs.py
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retinex ¶
retinex(
clip: VideoNode,
sigma: Sequence[float] = [25, 80, 250],
lower_thr: float = 0.001,
upper_thr: float = 0.001,
fast: bool = True,
func: FuncExceptT | None = None,
) -> ConstantFormatVideoNode
Multi-Scale Retinex (MSR) implementation for dynamic range and contrast enhancement.
More information here.
Parameters:
-
clip
¶VideoNode
) –Input video clip.
-
sigma
¶Sequence[float]
, default:[25, 80, 250]
) –List of Gaussian sigmas for MSR. Using 3 scales (e.g., [25, 80, 250]) balances speed and quality.
-
lower_thr
¶float
, default:0.001
) –Lower threshold percentile for output normalization (0-1, exclusive). Affects shadow contrast.
-
upper_thr
¶float
, default:0.001
) –Upper threshold percentile for output normalization (0-1, exclusive). Affects highlight compression.
-
fast
¶bool
, default:True
) –Enables fast mode using downscaled approximation and simplifications. Default is True.
-
func
¶FuncExceptT | None
, default:None
) –Function returned for custom error handling. This should only be set by VS package developers.
Returns:
-
ConstantFormatVideoNode
–Processed luma-enhanced clip.
Source code in vsmasktools/spat_funcs.py
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texture_mask ¶
texture_mask(
clip: VideoNode,
rady: int = 2,
radc: int | None = None,
blur: int | float = 8,
thr: float = 0.2,
stages: list[tuple[int, int]] = [(60, 2), (40, 4), (20, 2)],
points: list[tuple[bool, float]] = [
(False, 1.75),
(True, 2.5),
(True, 5),
(False, 10),
],
) -> ConstantFormatVideoNode
Source code in vsmasktools/spat_funcs.py
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